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About the Feedback category 1 December 8, 2016
Unity FPS "Get Started" 7 February 15, 2019
Unity-gdk component generated code produce 1.3kb garbage for each new entity schema component type 2 January 29, 2019
Action Required: One week until auto-upgrade to the new Runtime, test your code now 1 January 24, 2019
SpatialOS Installer failed on MacBook 4 January 7, 2019
UE4 Error: RPC name collision after removing non-alphanumeric characters 21 December 10, 2018
Unreal Multiserver Shooter tutorial problems/questions 3 December 5, 2018
Problem with Cloud Upload / Workers 2 December 4, 2018
Health pick-up tutorial Error/Troubleshooting 8 November 20, 2018
Matching GDKs -- FPS Unreal Starter Kit 2 November 15, 2018
Got some errors when deploying the project locally 5 November 7, 2018
Suggestions regarding the recently released video 2 October 29, 2018
Gdk for unity fps starter docs correction 4 October 29, 2018
UnityGDK feature request: passing custom data in the lifecycle 6 October 16, 2018
Is the Transform Synchronization feature module going to support gameworlds larger than 1 worker? 1 October 15, 2018
Small problem with the unity editor 3 October 11, 2018
Spatial 7 October 3, 2018
Logs on the cloud are not visible 3 October 1, 2018
Is it possible to split the project / playground of the UnityGDK into a separate repository? 4 September 27, 2018
UnityGDK: why is the replica of the playground not higher or lower instead of sideways? 2 September 26, 2018
Learning Feedback 2 September 24, 2018
Use sleep_until in C++ Example RunEventLoop 3 September 10, 2018
[Unreal GDK Feedback] Supporting worlds beyond 20km in UE4 2 September 5, 2018
Support for SDK beside Unity 16 August 30, 2018
Launcher game file location other than C drive possible? 4 August 12, 2018
UE4 Authority change 1 August 10, 2018
Server Authorative movement design and ask 4 August 1, 2018
A minor documentation (diagram) issue 5 July 24, 2018
Getting a GameObject from an Entity 1 July 19, 2018
Quick 12.2 Unity experimental build thoughts 5 July 18, 2018