The documentation describes how snapshots can be created, loaded and saved but it offers little guidance in what a best practice is when it comes to seeding your world.
From what I gather so far the two best practices so far are to:
- Create an initial snapshot locally and include that as a basis.
- Bake in a ‘Genesis Entity’ that can then spawn your world.
The latter sounds like an interesting approach but documentation on how to approach that is a little sparse or divided between topics,