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[BLOG] Krillbite make an SpatialOS MMO in seven days



Norwegian developer Krillbite Studio achieved fame for their baby-horror game Among the Sleep and they’re currently working on Mosaic, a game about urban isolation and an all-encompassing machine.

In the meantime, though, they made two games during the recent Norwegian Gameplay Championship jam, including a MMO that they made in SpatialOS in just seven days. They called it RainBow. In this blog, they talk about the scoping issues they were facing, why they chose it, the weird gameworld they’ve created.

Anyone else fancy making an MMO in a week…?