How challenging is onboarding at your company? How about building a real-team strategy game from scratch in a fortnight? That’s what we did to a team of newly-hired community engineers from Improbable’s San Francisco office.
Shortly after joining, the seven recruits – four from the US, three from the UK – were whisked to the UK to absorb the culture of the company’s London HQ (and learn what a real pub is). The idea was simple – get to grips with SpatialOS at its “source” and learn the ways of being a Community Engineer. But we didn’t set them an easy task…
Read more at the link above.