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Cartel Developer Diary Part 1

dev-diary

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Hey everyone,

Here is a bit of weekend reading. Cartel is a SpatialOS project aiming to create a complex, massively multiplayer, city building game… with a dark twist.

In this, the first episode of the project’s developer diaries, @zachc takes us through what the benefits of porting a game from Unity’s UNET platform to SpatialOS were for him, his team, and their intriguing idea.

Let us know what you think!