Improbable Icon


Community Initiative: Friends Of Spatial



And to add to this further with the Friends of Spatial organisation:

  • @GeorgeR has added his C# wrapper for the spatial CLI as well as his rewrite of our existing Unreal SDK as an Unreal plugin.
  • If you have a tool that you think might be handy for others developing with SpatialOS feel free to ping me or @draconigra to get it added as well to the GitHub organisation. You’ll obviously retain full administrative rights over the repo, it’s just an easy place for people to find, share and collaborate on their projects.




My home made network optimization library for unity is up!

As always, comments and pull requests are welcome!


Optimized (a little) with client-side prediction and bunch of options.

Comments! Pull Requests! All The Things!