Enabling user-created tools, workflows, and services through our API-first approach

Hello SpatialOS developers,

In order to continue to improve your ability to plan your SpatialOS projects we are today giving some further insight into our plans for the platform itself and the way you interact with it. From the optimisation of your development workflow to the management of players in your live game, we will be handing you the keys to the “SpatialOS toolbox” via a purpose-built set of APIs.

Read all the details in this blog post and let us know your thoughts and ideas below or on the community Discord.

Also stay tuned later this week and next week for more technical details about the GDKs that we recently announced as we will be going behind the scenes with both the Unreal and Unity teams.

Best regards,