I just finished the example project. It worked (I am a novice concerning visual studio and compiling)!!
Some little remarks.
- I had to adjust the UNREAL_HOME variable to c:\UnrealEngine\UnrealEngine. Because if you run the git command in c:\UnrealEngine a map UnrealEngine is added. Luckily an other person had the same problem.
- After launching a local deployment, I had 2 windows running. But no idea how to switch between 2 windows. It is ALT + TAB.
Greetings from the Netherlands