Hey Improbable Staff,
Got some feedback on the Unreal Engine Integration for Spatial OS.
Here are some things that stood out to me.
The build times for Unreal Engine take a long time. Would it be possible to get an .uplugin for Unreal Engine that we can use with the binary version of UE4? Just curious on this.
Documenting what the Objects and Components do and how to use them would go a long way to helping others get started with Unreal Engine and Spatial OS.
While I am building my game on Unreal Engine. I noticed that Unity was installed with the chocolaty command
choco spatial setup install-dependencies --sdk-version=10.4.0
It would be awesome to have Unity install as a separate command from the mainline dependencies. This just adds “bloat” to my Spatial OS install. I am pretty sure you guys know about this though.
- The command line stuff can get confusing at times. I am mainly an artist but I have done some command line back in the days of Windows 95 I think putting some batch files together for the more complicated stuff. That the user can modify would be helpful for people who have never used command line.
Hope this helps,