We’ve just released the GDK for Unity 0.4.0.
In this release, we’ve introduced support for Unity 2020.1 and have changed component serialization to use Unity Jobs for that multi-threaded goodness! Along with these changes are the usual quality-of-life improvements and bug fixes!
In addition to code changes a new chapter has been added to the Blank Project tutorial, guiding you on how to setup and configure the Transform Synchronization Feature Module. Click here to read more.
As this release has some breaking changes, please read the upgrade guide here: https://github.com/spatialos/gdk-for-unity/blob/master/UPGRADE_GUIDE.md
The full release notes can be found here: https://github.com/spatialos/gdk-for-unity/releases/tag/0.4.0
This release also contains updated versions of our FPS Starter Project and Blank Project:
The GDK for Unity team