I know this isn’t a supported behavior, but I was curious if anyone had successfully tweaked the fork of UE4, or forked the fork, to compile or run on any Linux distribution. I use Ubuntu 18.04.
I have done a Ubuntu 18.04 build? what is not working?
I’m having some difficulty building from the source. Could I please have a copy of your build? We can share over git or a cloud if you like. I am also on Ubuntu 18.04.
I dont think that will work, I suspect you have a prerequisites issue. I did have to sort out a GPU issue for Vulkan. But following these steps should work.
- Install compatible compiler with clang as per UE4 Linux requirements
- Git clone Source (4.24 worked for me)
- run Setup.sh
- run GenerateProjectFiles.sh
- run make
I already have a copy of UE4 working. I meant this version in the SpatialOS github.
spatialOS only adds a plugin and some vars for the their spatial db…