It would seem that simply trying to replicate UnrealStarterProject or RPGDemo won’t work (or I’m missing something). So, would it be possible to make a guide “how to seput basic spatial ue4 project”. All it needs is a UnrealWorker, UnrealClient, spawner and a controllable player which is possesed.
There is propably no need to go deep into the code, just explain:
What components are needed and what to do with them (or how to generate them)?
What to do/add inside the UnrealEditor?
How is the building process done correctly?
What files do I need to copy from GitHub project and which are generated automaticly?
How is snapshot generated correcly?
Or possibly “how to replicate UnrealStarterProject with your own project name”, which is not just renaming the project, because that is quite hard process to do.