The Improbable team will be at GDC again this year and we’d love to see as many of you as we can on booth S562, South Hall Moscone!
With the fantastic additions of The Multiplayer Guys and zeuz to the team over the past year, we provide better ways to make multiplayer games and help developers building multiplayer games meet any challenge. So there’s plenty to discover on our GDC booth this year.
If you’re also going to be there, please drop by and say hi! Check out demos of our services and ask the team about anything and everything multiplayer, from co-development and managed hosting to low-latency networking. Pick up some loot and, if you’re a member of our SpatialOS community, message me and I’ll make sure to reserve you a special community swag bag!
Also, don’t miss out on the Improbable Sessions with speakers including key leads from our Improbable Studios, our CTO Lincoln Wallen and CPO Rob Whitehead. They’ll be discussing the latest multiplayer development tools and techniques, so add the sessions to your calendar now:
- Building a Multiplayer Company: The Tools & Techniques for Overcoming Any Multiplayer Challenge
- Hosting for Success: Finding a Cost-Effective Solution to Scaling for Millions of Players
Hope to see you on the booth!