Over the years I’ve read everything I could find on the business of making indie games and I learned a great deal but since MMOs were made by AAA until now, not much is written about how manage games like these.
Do you guys know of any resources on the subject?
Improbable has great partners that could share some knowledge.
edit -> Here’s some pertinent resources;
Ramin Shokrizade’s blog => FTP, Monetization, how to not be evil, etc…
Raph Koster’s website => MMO game design, community building, what is fun, etc…
All kind of amazing stuff