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Introducing the session-based Example Project for the SpatialOS GDK for Unreal

Hi everyone,

You may have spotted that a nice update to the GDK for Unreal has been released.

It brings a new example project for those of you interested in building session-based games, a number of documentation improvements and tutorials and even a port of Unreal’s “Shooter Game.”

For full details, check out the blog post: