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Join our “Get Started” with SpatialOS for Unreal 2019.1 livestreams

Hey all Unreal devs, :slightly_smiling_face:

The eagle-eyed amongst you may well have spotted this already but I’m very excited to say that, starting next week, we’re running a series of livestreams to help you get started with the new releases of SpatialOS for Unreal 2019.1.

As we dig a bit deeper into the tech behind the features, we’re hoping that it will help you to build, develop, launch and run your online multiplayer game.

There will be four livestreams in total, with the first one kicking off on Thursday, 15th August 2019. You can check out the line up of livestreams we’ve got planned and register to join them now.

We’ll kick off our stream next week with Release Overview: SpatialOS for Unreal 2019.1, a virtual unboxing of the update. The team will be looking into new features such as offloading, simulated players, matchmaking services and lots more.

For those new to SpatialOS or for devs already building with our tech, this is going to be the perfect opportunity to learn more about SpatialOS for Unreal 2019.1 and what it can do for your Unreal project/game.

Each livestream will also have special speakers from our expert team of engineers and game developers. We’ll be answering your questions, so register now, tune in next week and join us for our inaugural SpatialOS “Get Started” livestream!

I’ll also update on this thread every week to remind you when the next livestream is happening so that you don’t miss out.

Please tell us if you enjoy the livestreams, give us constructive feedback or suggest topics that you’d like us to stream about - we’d love to hear them!

See you all next week on the Release Overview: SpatialOS for Unreal 2019.1 livestream!