So I have been trying to wrap my head around learning Spacial OS with Unity while also learning C#(I know It’s probably a stupid idea). First I read most of the Doc’s trying to comprehend as much as possible, then checked out all the Demos and tried to learn how and why things happen and in what order. So while completing the recipes I found that i understood the reason things happened but its when something didn’t happen that should have happened confused me. When comparing to the demos some of the code for positioning and rotation was using a different method than the starter project. Anyhow something i would really like to see instead of a guide on how to do something in more of a checklist for the type of command or trigger your implementing so you have some idea of where you should look. Something not tied to having exact code from a recipe so that you know where to look when something unexpected occurs. The flow chart for building is great maybe add one for different parts of how to do things in Spatial? (Scheme -> Template -> Trasnform -> Sender/rec) kind of thing.
Basically It hasn’t been difficult doing things as much as it has been finding what your looking for.