Using MacOS, I tried compiling the worker of the pirates tutorial. It failed, so I traced back the error to the Spatial SDK.
I found out that the WWW component used is handled for failure using a null comparison, but the documentation for WWW specify
that you need to check for error using String.IsNullOrEmpty for cross platform code.
And the fix actually worked ! I don’t know if this is replicated in the original SDK, or only in the version shipped with the pirates (pun intended).
Thanks for the good work, spatial os is awesome !