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Multiple worlds/shards and or dungeon "instances"


I was contemplating how to handle multiple worlds in spatialos. My initial thought, and so far my only thought, is to just designate a certain coordinate range for each sub-world etc. Would that be the suggested solution?


Yes, you can split them by physical location. However, you can also split your worlds by “deployment”. Both methods are viable.

Personally, I use the Z axis for separating my areas, with each area being about ~400 km squared. All gameplay happens on terrain with a maximum bound as well as altitude restrictions. :slight_smile:


I like the Zaxis idea --thx!