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Performance improvements in v9.1



I wanted to take a moment to thank you for the performance improvements in v9.1. I don’t know what exactly changed but my physics workers seem to be under less of a load, significantly, when I test from the editor the framerate is higher because my system is less under load and even connecting seems snappier.

I can now leave my local deployment running again without my computer being seriously affected.

Thank you so much :sparkling_heart:


Great to hear :slight_smile:

I’m guessing a combination of Unity 5.5.x & some bugfixes on our side helped improve performance. :cloud_lightning: