Hello, I have a newb question. I’m just trying to go through the pirates tutorial. I’ve hit a few road blocks going through the tutorials and could use a couple of build/dev tips to help investigate. I’m just trying to add a component to the prefab of the player ship as per this step
However, when I add the new component, clean and export the prefabs, and then clean and build the development player, the prefab that actually gets created doesn’t seem to have the new component.
Some potential problems:
- I’m running windows which is running Unity 5.6.0f3 (as opposed to Mac, as I ran into Unity not having the correct path there ). Has anyone succesfully completed the pirates tutorial on windows with 5.6.0f3?
- There seem to be two player ship prefabs ( one in Assets/EntityPrefabs/PlayerShip.prefab and one in Improbable/EntityPrefabs/PlayerShip.prefab. Why are there two with the same name? I added the component to both of them after it didn’t work the first time, but still no go.
Questions: What is the final prefab that really gets spawned by SpatialOS, and where does it live and why might it not have the component that I added to it on it? I must be doing something simple wrong, but I’ve ensured the component is there, all files are saved, rebooted the computer yada yada, still no luck.
Any help would be great!