Sorry but I totally messed up the fps project I think.
I added some stuff and try to revert to what it was but I can’t get my guy to move anymore.
When I start a local deployment, the fpsdriver component is unchecked for my player in the inspector,
When I check it manually it complains on the line
if (health.Data.Health == 0)
But I checked the spatial’s inspector and it does have a health component
it is also declared on fps driver as a reader
I littered the fpsdriver with debug logs and OnEnable doesnt seem to run ever.
Any help would be appreciated.