Big fan of itch.io! My mum always said itch.io is like a box of chocolates. You never know what you’re gonna get
The main reason why today we restrict release in the Beta EULA through Steam and the Improbable launcher is that they are the two distribution mechanism we support today. There is work on our side to validate additional distribution mechanism from a technical perspective and from a legal perspective.
We haven’t had a chance yet to work on a game distributed via itch.io and we would love to work with you on what you need to release your game.
Currently SpatialOS is still in Beta and the main purpose of the EULA is to allow new users to sign up to experiment with, test and develop on SpatialOS.
We’re always happy to talk to studios ahead of a release and help where needed. When you’re ready, reach out to us on here and we’ll put you in touch with an account manager who can talk you through the whole process! Very excited to see what you’re coming up with.
For reference here is the current Section 2.3 of the SpatialOS Beta EULA:
2.3. Use of Developer Original Content. If you would like to commercially use and/or otherwise exploit the Developer Original Content you may only do so with Improbable’s prior written consent. Unless otherwise agreed between the parties in writing, you will only release Developer Original Content to end user consumers via either Steam or Improbable’s own content launcher.