Improbable Icon


Quick survey on more configurable entity appearances in the Inspector



Hey everyone :hand_splayed:

We’re thinking about adding more configuration to entity appearance in the Inspector (e.g different icons per entity type, or setting appearance based on entity component values, such as make the entity red if Health drops below 10)

If you have 2mins could you please give your thoughts on this here?

This will help us address a few existential questions we have :slight_smile:

Thanks! :pray:


Threw in my two cents, thanks for the hard work man :slight_smile: