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Spatial upload fails if a prefab contains a space due to regex



During the Game Jam we discovered that if a prefab contains a space, which is a legal character in Unity, that the spatial upload command will fail because it disallows spaces in prefab names. Is it possible to either add an early warning system to the Unity SDK about this or to allow all characters that are allowed with Unity?

This will save some frustration of having to change your code at the moment when you want to deploy :slight_smile:


Totally agree @draconigra, I’ve raised it with the team! Keep them coming :slight_smile:


I’ll get that added to the docs too - we should definitely mention the restriction.