I have a very basic test project deployed to our cloud server. The application starts up fine when I launch it from the deployment, but when I attempt to spawn a player it doesn’t spawn. I’m not seeing an error message as to why it couldn’t spawn the player. When I launch the project in PIE mode with a local Spatial server running everything works fine. This error only happens when running from the cloud build.
Let me know what information you need to help me diagnose this error. The deployment I have is running under the latest v13 of Spatial.