Improbable Icon

Submission Thread!

gamejam

#1

OK. Easy Peasy.
You must submit the following information by Sunday 11:59pm GMT. Posts after that time will not be counted! Posts not including all the relevant info will not be counted!

We will bring up your deployment for you, but we need the command so we know the assembly name and the deployment config to use :slight_smile:
You can obviously update the assembly last minute ( if you dare! ).

Please only post submissions: if you have a question, message me here, on the gamejam slack or otherwise!

Copy and paste the below into your reply:


Hi, my name is < NAME HERE >.
My team name is and we worked on a game called < NAME HERE >.
My team consisted of: < NAMES HERE >
Here is the link to my submission deployment < LINK HERE >
[ optional ] Here is the link to my repo: < LINK HERE >
And here is the command I ran to bring up that deployment:

spatial deployment launch my_project_name my_assembly_name deploy.json my_deployment --snapshot=snapshot_name

Here is a screen grab of what my game looks like: < SCREEN GRAB HERE >
The game runs on these platforms: < PLATFORMS HERE >
The controls are: < CONTROLS HERE >
Have fun, and @callumb you are awesome!


#2

#3

Hi, my name is Peter.
My team name is “Team Peter” and we worked on a game called “Impossible to Survive”.
My team consisted of: Peter
Here is the link to my submission deployment
https://console.improbable.io/projects/cascaid/deployments/impossible/overview/

And here is the command I ran to bring up that deployment:
spatial deployment launch cascaid impossible deploy.json impossible --cluster=eu3-prod --snapshot=snapshots/initial_world.snapshot

Here is a screen grab of what my game looks like:

The game runs on these platforms: Windows, was unable to test mac but it might work…!

The controls are:
WASD to move
Left Shift to run
E to interact
LMB for fast melee, RMB for heavy melee
List of buttons in bottom right of screen for building, they light up when you have sufficient materials.


#4

Hi, my name is [Jonas].
My team name is [Team RobJob!] and we worked on a game called [Space Jam - VR Tennis].
My team consisted of: [Rob, Jonas, Martijn, Victoria].
Here is the link to my submission deployment
https://console.improbable.io/projects/lofi/deployments/vr1337yolo/overview

And here is the command I ran to bring up that deployment:
spatial deployment launch lofi vr1337 deploy.json vr1337yolo --snapshot=snapshots/initial_world.snapshot

Here is a screen grab of what my game looks like:

The game runs on these platforms: Windows, you will need an HTC Vive + SteamVr combo to play this game.

The controls are:
Controller Touchpad: Move
Controller Triggers: Spawn ball

Happy space jamming! :slight_smile:


#5

Hi, my name is Morrison.

My team name is M&M and we worked on a game called Stairway to Heaven.

My team consisted of: @draconigra (Mike van Riel), @judah4 (Judah Perez), @andrew (Andrew Lee), @brendan.fosberry (Bredan Fosberry) & @morrison (that’s me…) .

Here is the link to my submission deployment:

https://console.improbable.io/projects/alpha_stairway_to_heaven/deployments/stairway_to_heaven_v3/overview

And here is the command I ran to bring up that deployment:

spatial deployment launch alpha_stairway_to_heaven v3_044ca487e69f58 default_lau nch.json stairway_to_heaven_v3 --snapshot=snapshots/default.snapshot

Here is a screen grab of what my game looks like:

Building Red Brick Industries :tm:

Watching history unfold from spectator mode:

Vids


#6

Hi, my name is Florian.

My team name is “Team Sick Bay” and we worked on a game called Unforeseen Landing.
My team consisted of: Thomas Meinl, Felix Stubner, Christian Zentgraf, Florian Bittner, Luke Wilson

Here is the link to my submission deployment https://console.improbable.io/projects/toxicbrain/deployments/d_uf_2
Here is the link to my repo: https://github.com/toxicbrain/unforeseenlanding
And here is the command I ran to bring up that deployment:
spatial deployment launch toxicbrain a_uf_3 deploy.json d_uf_2 --snapshot=snapshots/initial_world.snapshot --cluster=eu3-prod
Here is a screen grab of what my game looks like:

The game runs on these platforms: Windows, Mac not tested
The controls are: WASD -> Move North, West, South, East / Left Shift Run / LMB Shoot / ESC Menu

Special guests: Herman and Callum


#8

Snapshot for M&M is here: default.zip (4.6 KB)


#9