TryGetSpatialOSEntityIdForGameObject does not find the spatial entity.
When doing a Physics.OverlapSphere query I get several collisions with spatialOS entity related prefabs (query from within an UnityGameLogic script and prefabs initiated by the GameObjectCreationHelper)
When trying to get the corresponding entity I get no results.
I have both a UnityGameLogic prefab and a UnityClient prefab associated with the entity. When running the game the Unity Inspector shows both representations with a SpatialOSComponent.
What am I missing?