We’ve had a bunch of feedback since we launched the Alpha that the Unity build pipeline is pretty confusing
In the interest of speeding up your iteration times so that you can experiment and build your games faster, I’ve created a Unity local build cheatsheet with the help of @beth.
With no further ado, here it is in its flowchart glory:
If you want a PDF for printing, get it here: Unity Build Cheatsheet.pdf (36.4 KB)
If you have any feedback, questions, or just want to see more content like this, let us know. We’ll be working this into the docs over the next couple of days.
Hope this helps!