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Just letting you guys know that the universe-api page in the docs hasn’t been updated to reflect the “Universe API becomes LocalEntities API” changes. Source.

It’s also quite sparse in information. While looking on how to get the gameobject of an entity so I can call a function on it client side to change a visual aspect, I found it a bit difficult on how to get the gameobject and then how to use it. My first thought was to use the SpatialOS.GetLocalEntity code, but that proved to be of no use.


Hi @barret.keyes,
Sorry for the lack of clarity in the docs. I’ve raised this issue internally and we’ll get it sorted out with the up-to-date information. :slight_smile: