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Unreal StarterProject won't launch through Spatial Launcher


#1

Hi, I’m having quite an annoying problem with the UnrealStarterProject. I’m able to build the project, upload it to spatial server and launch the assembly. But when I press “Launch” in the console and Spatial launcher starts to download the project the loading stalls at 100% and nothing happens even if I wait for an hour. I got the project working locally and I have also been able to successfully run and play another project that is uploaded to cloud. Where could I start looking for fix or has someone come up and resolved this same issue?


#3

Update. If I press the “Launch” multiple times launcher will load up to 100% and the give an error message “Failed to unzip client”


#4

Hi Pillorasva,

Could you PM me the project name of yours? Which SDK version are you using (it should be 12.0.4).

Could you also send me your Operating System?

Thanks,
Jim