Hi, I’m having quite an annoying problem with the UnrealStarterProject. I’m able to build the project, upload it to spatial server and launch the assembly. But when I press “Launch” in the console and Spatial launcher starts to download the project the loading stalls at 100% and nothing happens even if I wait for an hour. I got the project working locally and I have also been able to successfully run and play another project that is uploaded to cloud. Where could I start looking for fix or has someone come up and resolved this same issue?
Unreal StarterProject won't launch through Spatial Launcher
Piilorasva
#3
Update. If I press the “Launch” multiple times launcher will load up to 100% and the give an error message “Failed to unzip client”
jim
#4
Hi Pillorasva,
Could you PM me the project name of yours? Which SDK version are you using (it should be 12.0.4).
Could you also send me your Operating System?
Thanks,
Jim