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What about new compatibility with Unreal’s native container types?




I read this few days ago :

The 12.1 is released today, I did not find anything in the release note that talks about compatibilities related to this feature. I also made some research on the source code but without result.
Did I miss something ? Can I be kept informed about this feature ? :smile:

Thanks in advance


Unfortunately we had to delay this feature at the last minute, I’ll definitely let you know when it’s available! Glad to hear you’re excited for the feature :+1: