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Worker flags fail if they contain a full stop

v9-1-1
feature-request

#1

During the Game Jam we used Worker Flags that contained a dot / full stop and discovered that this does not seem to be an issue until you try to start the game in the cloud. At that moment you get an error that it does not pass the validation of a regex and the deployment refuses to start.

Is it possible to add an early warning system for this or to allow dots in the worker flag names?


#2

Hey @draconigra,

Great suggestion – we can certainly look into this! I’ll raise it with the team :slight_smile:

Apu


#3

And I’ll add this restriction to the docs too!